Wednesday, September 26, 2012

Street Fighter X Tekken

Street Fighter X Tekken is a crossover fighting game developed by Capcom and released in March 2012 for the PlayStation 3 and Xbox 360, in May for the PC and in October for the PlayStation Vita. The game features characters from both the Street Fighter franchise and Namco's Tekken series. As the game was made by Capcom, with Namco being involved more in the licensing of the Tekken cast, the gameplay is based on the 2D gameplay of Street Fighter, as opposed to the Tekken series, featuring projectile moves such as the Hadouken. Namco is currently producing their own take on the crossover, Tekken X Street Fighter, which will follow their 3D style of gameplay. 


Being developed by Capcom, the core gameplay is similar to that of the Street Fighter series, incorporating elements such as Super Combos and EX Attacks. Players each choose two fighters from the Street Fighter and Tekken series, both sets of characters are controlled using the Street Fighter six-button system, however, it has been revealed that the Tekken characters will be able to perform Tekken style combos using the primary four buttons in a similar fashion to the Tekken four-button system. 

These fighters can be switched out normally, or during certain combos. As fights go on, players build up power in a three sectioned meter at the bottom of the screen referred to as the "Cross Gauge", which allow the player to perform various techniques depending on how much of the gauge is filled, such as EX Attacks, Cancels, Super Arts and various Cross techniques detailed below. Additionally, each fighter possesses one special attack that can be charged into an EX Attack or Super Art without any cost to the Cross Gauge. As opposed to the other crossover fighting games released by Capcom, in which the player must eliminate all the opponent's fighters to win, victory conditions are more similar to Tekken Tag Tournament, in which the first player to have one of their fighters' health bars reduced to zero loses the round, thereby the player who wins the most rounds wins the match. 

The tag team element of the game is heavily emphasized, with players being able to switch between the two characters in their team in a variety of manners. Switch Cancel allows players to switch partners in the middle of a combo, whilst Cross Rush combos involve launching the opponent into the air before swapping partners and continuing the combo. Cross Arts, which require a full Cross Gauge, allows players to chain together each character's Super Combo in one straight attack, whilst the Cross Assault mechanic allows players to simultaneously control both characters in their team until the Cross Gauge runs out. Street Fighter X Tekken features two new game mechanics: the Gem System and Pandora Mode. Players equip up to three gems to their characters, which provide different stat boosts depending on the type of gem. Six varieties of gems exist: attack, defense, speed, vitality, assist, and Cross Gauge. 

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Each gem and its effects are designated by a specific color, and will activate as the players fulfill certain conditions during battle. When a character on a player's team has less than 25% health remaining, that character can be sacrificed in order to activate Pandora Mode, which gives the remaining fighter increased strength and an infinite Cross Gauge. However, this state has a time limit and the player will automatically lose if he/she cannot defeat the opponent before the Pandora state runs out. The game features various online options. Two players can battle on the same team, one controlling each character, and face off in four player matches. 

Scramble mode allows four players to fight simultaneously in pairs of two. The game will also support online training modes which can be played competitively or cooperatively with two players, as well as support the Fight Request feature. Other Capcom games are referenced in the game, such as Dino Crisis, which has a stage based around one of its levels.


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